Simplest libSDL example
#include <iostream> #include <SDL.h> int main(int argc, char* argv[]) { if (SDL_Init(SDL_INIT_EVERYTHING) < 0) { std::cout << "SDL could not initialise! SDL Error: " << SDL_GetError() << std::endl; } return EXIT_SUCCESS; }
See https://dangeorgiev.com/add-include-directories-and-libraries-to-visual-studio/