Simplest libSDL example
#include <iostream>
#include <SDL.h>
int main(int argc, char* argv[])
{
if (SDL_Init(SDL_INIT_EVERYTHING) < 0)
{
std::cout << "SDL could not initialise! SDL Error: " << SDL_GetError() << std::endl;
}
return EXIT_SUCCESS;
}
See https://dangeorgiev.com/add-include-directories-and-libraries-to-visual-studio/